Deep Blue Sushi
LOG LOG 01DAY ONE

Beginner Guide

The day loop, oxygen basics, your first five fish, and not drowning on day one.

Crew ready-up: the moment roles get split (or the arguing starts)
▲ Steam screenshotCrew ready-up: the moment roles get split (or the arguing starts)

How a day should go

  1. 07:00 · Three things before launch

    Check the weather board (storm = rare-fish window), repair the O2 tank (below 80% = repair now, do not be cheap), sort last night's stock by "expires today".

  2. 08:00-12:00 · Morning dive

    Target depth = what tonight's menu needs. Do NOT go past 30m on day one — master the 10m band first: bucket jellyfish, sardines, learning the reef corners.

  3. 14:00 · Prep

    Slice fish, cook rice. Rice needs ~2h to cool to body temperature — foreshadowing rule one on the Recipes page.

  4. 18:00-20:00 · Golden service

    The pier's two rush hours. Solo: run a 6-dish menu; crews: split per the Co-Op page roles.

  5. 21:00 · After close

    Wipe the counter (cleanliness seeds tomorrow's reputation), turn unsold fish into next-day specials (half margin, but no expiry).

The oxygen ledger (frame-lab v2)

DepthBurn rateNote
0-10m1.0x/secBeginner band. Effectively unlimited — if you remember the swim back
10-30m1.6x/secThe reef drop-off. Do not enter below 80% tank
30-45m2.0x/secTier-2 tank + flashlight required. Bring 50% margin on your first run
45-60m2.4x/secEdge of the Deep Blue. Crew law: one person waits at 40m
Ascendingsteady = -18%Steady ascent saves 18% vs sprinting — the sprint camp is dead by data

🫧 Buoyancy compensation refunds part of the burn — that is why 40m costs 2.4x, not the intuitive 4x. Some players porpoise up-and-down deliberately to farm the refund: the "dolphin cult", voted heresy by the crew at large.

First five fish: the week-one economy

FishDepthWhy it matters
Sardine10m bandVolume is justice. The sardine gunkan is your traffic anchor
Bucket Jellyfish0-5mIt stings — grab from the side. Early cash for the fryer
Horse Mackerel15-20mYour first "night fish". Teaches you: some money keeps hours
Red Sea Bream25-30mFirst real money. 8x sardine price — worth one 30m certification dive
Anglerfish45mFirst lesson in fear pricing: where the lamp is, the money is — and the teeth

Crew Q&A

Does unsold fish spoil?

APPROVED

Yes. Fresh fish expires in 2 days (the tank buys one more day, for electricity). Two exceptions: cured fish lasts 5; finished dishes last 1. So "catch extra" means 1.2x tonight's menu, not the hold's capacity.

Is solo exhausting?

APPROVED

Fully playable — it plays like a management sim; three-plus players is where the kitchen comedy starts. Solo early game: run 6 dishes, turn off the outdoor sign (less traffic), loosen up when you can hire help.

What do I lose on death?

PENDING

Blacking out gets you hauled back to the pier: you drop this dive's catch, keep money and gear. One EA bug though — blacking out below 45m can rarely clip you into terrain; restart fixes it.

How do I open the trench door?

PENDING

Nobody knows. Eight days, 288 replies, one eyes emoji from the devs. See The Deep Blue page — open that door and you go down in community history.